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Old 10-21-13, 04:11 PM   #10
Cpt Vincent
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Join Date: Aug 2013
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Well about the deck gun I can live with the shooting beside a 150 m long ship on distance around 1000 m, even though I would like to see more of to short or to high aiming. Also of course its important how the waves are moving, but generally when shooting with deck gun its dead calm with no wind/waves.

But its the flak guns that bothers me. I have used the free cam to see from the plane view and on attack dive and after the guns are constantly aiming to high even tho i expected them to be to low when planes are moving away and upwards.

The test was done with an IXB with one 37 mm heavy flak and ahmm the twin barreled 20mm flak. A few months ago, they were lethal and I took down several planes. Now its late 42 and the flak gunners have about 28 missions and of course all of them are trained for flak. Now they have started shooting like drunken pigdogs, they should be sent back to flak academy :-)

So I was hoping to find a simple solution and check their values in some cfg files. Or if its some file that I can just bring from vanilla game. Like I didnt like how dark it was under water so i just pasted in the old environment files (the three for different oceans)while leaving the skies GWX:ed. I see so many mods are just changing cfg files, like ammo and loadout and when everything gets available. So instead of getting to many mods I like to tweak things to fit my personal liking.

Another thing i found out, my first install of GWX made game incredible dark during nights. I then one time did a fresh install of game + GWX and then all of a sudden the nights are so much brighter. Only under water that was to dark for my taste.
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