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Old 10-21-13, 05:02 AM   #6
plj
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Join Date: Sep 2013
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Quote:
Originally Posted by gap View Post
making the navigator to follow a set of waypoints in a straight line (as in stock game): very easy;
If you add to that "based on where he thinks he is now", that would suffice and be a hell of a lot more realistic over having a navigator that is unable to plot any course whatsoever.
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