I was thinking about this last night. Are the models in the game hollow? I would assume they are.
If so, wouldn't it be possible to:
1. modify the texture so so that the windowed area's are transparent and or literally just holes in the texture
2. Place a light source resident inside the model, ie, like a search like from the destroyer or harbor lighthouse.
Have a flag that basically turns the light on/off whether it's day or night.
I'm not saying it would be easy, or even doable, just trying to "think outside the box"
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