Quote:
Originally Posted by gap
Rongel, you don't need to edit crate meshes for stopping them from levitating. More simply, you can lower the y position of their binding bone 
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Oh yes I do if I want to pay attention to details!
Because all the crates are at the same level, but the actual harbour height has differencies, so the harbour parts that are lower have levitating crates. If I lower the crates (I cant touch individual crates, they are part of a group), some will sink into the harbour. So that's why I wanted to edit only some of the crates and leave others where they are.
But still this is my plan B!