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Old 10-16-13, 12:08 PM   #2034
Targor Avelany
Ace of the Deep
 
Join Date: Jan 2010
Location: Vancouver, BC, Canada
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Quote:
Originally Posted by Rongel View Post
Help!

I want to fix the floating crates in Memel harbour. So located the right file (small_generic_01.GR2), opened it in the TDW's GR2 editor (i'm using v.1.1.272.1), and exported the mesh using default settings.

Then I open Blender, import the .obj file, correct the crates and try import the file back to GR2 editor. And it never works! I try the strict and loose import but the result is always "No verticies found in..."

So what I am doing wrong during importing/exporting? I don't know much about 3d stuff, but I thought I could fix this hovering crate annoyance myself.

I tried to find a post concerning importing/exporting meshes but couldn't find one so if somebody could point me in the right direction with this, I would be really happy!
try switching the settings for using regional settings. I've had that problem and it relates on how the decimals are split out: with coma or a period. Depending on what is used between GR2 editor and your 3d editor you get this result.
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