Quote:
Originally Posted by plj
Ah .. damage models are different for player controlled VS not .. that's kinda backwards, but then I didnt say anything at all :p
But that explains my bewilderment after pumping round 7 into her and still not seeing any noticable damage, while my own sub starts to sink as soon as someone looks the wrong way :/ :p
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Yes, even though externally they look identical, playable and AI u-boats are separate units.
I think that for homogeneity with RSD, Vecko should also update AI sub damage, using for them similar settings as the ones used for player's subs. Heavily simpliefied though.