Quote:
Originally Posted by Rongel
Thanks!
Ok, I'll try FXU 0.0.22 but maybe tone down explosions!
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Yes, doing it is advisable. Removing the last three effects of the RadioRoom zone has solved the issue for Vecko. Probably there is no need to remove all of them. You can retain some, or replace them with lesser GPU-intensive ones
Quote:
Originally Posted by volodya61
There are a few files to merge - Page navigation map.ini, German.shss, Page navigation map.py.. that's all..
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So you had already started looking into those files
In your opinion, updating I/O strategic map by copying/pasting the possibly missing entries, would be easy for an UI-analphabet like me?