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Old 10-12-13, 05:06 PM   #8
DeepWaterDaz
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Join Date: Nov 2012
Location: South Africa
Posts: 14
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Okay, so now that Maths is out of the way (pretty much aced that ) I can get back to sorting this out.

Once again I call upon those wiser and with more experience modding SH5 for assistance. On a positive note: The helpfulness of the SubSim community is inspirational Prost to you all

I have downloaded all the mod updates that I needed as well as applied TDW's generic patcher v_1_0_149_0 using Sjizzle.gps snapshot as a base and then changed a few things (I do have a backup of vanilla 1.2 files).

But now the problem is that when I try to run SH5 I get this error message I tried rolling back to vanilla 1.2 with mods and the game opens up and I am able to start new career and bunker loads up fine (water is looking amazing so I can see some of the Env mods are active at least) but I spent the whole day reading the different threads and haven't gotten 'round to testing for CTD's in-game yet (at least without the patcher).

Updated Mod List:

DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 3.a Enhanced Visibility (medium)
DynEnv v2.9 - 8.b Wave Mechanics - Gale
DynEnv v2.9 - 12. Sounds
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
EUF_UBoat_FX_v0_0_3_ byTheBeast
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22__Stock_Torpedoes (modified for torpedoes failure patches)
MightyFine Crew Mod 1.2.1 Stock faces
NewUIs_TDC_7_4_2_ByTheDarkWraith
Sjizzle's - Charts for NewUIs part1_07.06.2013
IRAI_0_0_39_ByTheDarkWraith
IRAI_0_0_39_ByTheDarkWraith_Patch_1
OPEN HORIZONS II_full v2.2
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Reworked U-boat Guns (incomplete version)
Critical hits 1.1 Torpedos
Attached Images
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