Quote:
Originally Posted by Oberon
It confused the heck out of me back then, and I'm sure it'd confuse the heck out of me now, but the scenarios look fantastic.
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Honestly TOAW does not have an overly complex set of rules.You just have to remember to give each stack their orders(dig in,reserve,that sort of thing).I find it much easier than HOI3 to attack and defend.You can also very easily order units to be in reserve.Also the stacks much more logically support each other.It seems pretty easy to me not to say that wining is easy but I can defend and advance as I want to/need to in order to deal with the developing situation if I begin to loose it is not due to failure to use stacks properly.