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Old 10-09-13, 01:12 AM   #7
acemczero
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Join Date: Oct 2010
Posts: 5
Downloads: 73
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Ok, so my mod list in JSGME is:

GWX- 16k atmosphere
-Ehanced Damage Effects
-Open Hatch Mod
-Merged Campaign
-Main Movie 'Das Boot' (which doesn't seem to work)
-English Nav Map and Grid Refs (Map's still in German, something's wrong here)
-Axis Med Aircraft Skins
-Integrated Orders
-Late War Sensors Snorkel Antennas
-VIIC41 Player Sub
ManosEnvironmentPro v4.2
The MaGui mod (final)
TMT v2 with EFS (GWX3 version)

I'm just getting back into the game after 3 years and getting a new computer. So I'm not nearly as proficient as I was back then when my game was nearly issue free. Now though...

In SH3 Commander, I tried to take the IX in sub select but started with the IIa.
Sinking allied shipping resulted in axis tonnage.
The game CTD'd the first time I tried to sail through the canal from Kiel to Wilhemshaven, though it went smooth the 2nd time.
When I went the long way to get back to Kiel, I was methodically executed by two German tugboats and a small gun boat that popped up out of nowhere. This happening not 20 km from when I expected the "dock at port" popup.

Also, I know I can do it in SH4 and maybe I just don't remember taking damage in SH3 back then, but when my bow torpedo room started flooding, I had no option to prioritize repairs, and everything else was getting repaired while I sat on the seafloor. Ended up dying with my ass hangin' out of the water. Quite hilarious.

But yea, I probably installed the mods incorrectly where I would've done fine 3 years ago. Especially GWX, it just didn't look right to me...I guess I'm back to being a noob, and it cost me my career.
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