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Old 10-07-13, 11:50 AM   #22
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Quote:
Originally Posted by volodya61 View Post
No.. or almost no.. I just adjusted a little bit start/stop animation.. that's all..
I remember you telling me something on deck gun's traverse speed, but I am probably wrong

Quote:
Originally Posted by volodya61 View Post
Perhaps you wanted to say all of the Flaks were broken ..
In other words, yes. You for sure can say more than me in this respect

Quote:
Originally Posted by volodya61 View Post
For some reason our work is in my list of 'heavy' mods.. sometimes I got CTD on campaign start when tried to include it in some my lists ..
That's strange. You have included only gun's sim files in the present version, don't you? I don't see how their changed settings could conflict with any other mod, or burden the game engine

Quote:
Originally Posted by plj View Post
Replacing Sober's mod with yours NOW

Cant wait to test mah new gun ^^
Thank you plj

please see below...

Quote:
Originally Posted by Mikemike47 View Post
I have integrated reworked U-boat guns into my mod list. I can not tell if anything is wrong. What should I look for? I haven't looked for any faults. Need a little direction here unless my comments are sufficient. Probably been using it within a few days of seeing the download link posting.
Man the guns and tell us how do they "feel". Tell us if you manage shooting-down any aircraft using them, and how your plane killing ability compare to the one of your crew. Check if/how yours and AI's aiming accuracy is affected by various weather conditions (day/nigh, low/medium waves, etc). Tell us to which extent promotion points spent on gun crew will actually effect their performance. At some point I and Volodya worried about the fact that AI-manned guns could have become way too effective, rendering air attacks a lesser deadly threat than they historically were.

We are highly interested in your comments on how overall balanced you think our mod is. We don't expect you to carry on all the tests today or tomorrow. I would rather prefer that you base your remarks on a wide variety of gaming circumstances. All we are asking is: the next time(s) you meet a lonely merchant or spot an aircraft on the horizon, just click on the 'save' button before ordering crash dive, and cannon them down for us
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