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Old 10-06-13, 08:02 AM   #3
Trevally.
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Join Date: Apr 2007
Location: AN1536 (Orkney)
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Quote:
Originally Posted by makiferol View Post
Well, most of the time, i hit a tanker with two torpedoes and she is still somewhat able to stay afloat. I have to use my deck gun to finish her. I guess i am making bad shots.

My questions are :
+ Where is the best place of ship to hit ?

Best to hit with 2

Engine room hits (directly below the stack) can blow up the ship or cause it to stop
Bow hit can cause massive flooding and sink it if the ship is going fast.
Stern hit can damage props and stop the ship.
Keel shots (centre) can break the ship in half

If you use TDW FX mod - fire can kill the ship

+ What is the optimum depth for torpedoes ?

Keel shots = 1-3m below the keel (use magnetic and TDWs fix)
Engine shots = mid way down the ship side
Top heavy capital ships can turn over with high side shots causing flooding.
DDs are not to deep in the water - so near the surface for them

+ Does torpedo speed affect the damage it inflicts ?

No - only range

+ Does range affect damage ?

No - only speed
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