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Old 10-05-13, 02:55 PM   #3
Gotmilk
Planesman
 
Join Date: Sep 2007
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Quote:
Originally Posted by plj View Post
I'm not sure why you think you need that, as you're supposed to work with sensors and maps and little drawings .. none of that requires it. FOV @ 120 for the scope's, UZO and binocs would be cheating and the freelook function is rather useless for anything other then global direction setting. IMHO.

AFAIK, it can't be changed.

I need 120 fov for a very simple reason. I am playing sh5 with oculus rift and it works great. The only thing that is wrong is a narrow 90 view that blows everything out of perspective. In order to have a true virtual reality experience i have to have 120 fov. I am absolutely sure that it can be done. But i dont know how and i doubt anyone has done it before because there was no need.

If any smart modders out there have any suggestions or hints how to achieve this i would be very thankful.
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