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Old 10-03-13, 05:55 PM   #5
Novakat77
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Join Date: Oct 2013
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Quote:
- in the Generic Patcher package, MOD folder, there is a second package called AI_Crew_Damage_Control.zip which contains some additional mods intended to work together with the omonymus patch, or for testing it. You should enable with JSGME the one called AI_Crew_Damage_Control_Revised_Zones_cfg_Based_On_ FX_Update_By_TheDarkWraith. It will make ship flooding more severe. It is compatible with FX Update and you should enable it after the latter mod. Any other mod overwriting its files, or getting overwritten by it, are not compatible.
The file AI_Crew_Damage_Control_Revised_Zones_cfg_Based_On_ FX_Update_By_TheDarkWraith is not in my MODS folder for the TDW_GenericPatcher_v_1_0_149_0
I only have one file named AI_Crew_Damage_Control, So do I need to get that file from somewhere else?

Edit:Ignore my response ^ there, I failed to realize that the file was a zip containing the mod to be added into the JSGME MODS folder, I had a brain hiccup.

Quote:
- before you enable any patch by TDW, make sure to read the thread How to Use TDW GenericPatcher for Beginer by our Sjizzle

Your mod list is rather essential, and I don't see any major conflict regarding it. Refer to the following threads for mods that you might/should use, and on their enabling order:

SH5 Mod Guide for Beginners
sobers mega mod
My mods compilation
Sjizzle's mod list with CSP Magui interface
I did read that, I've read most of the forum posts related to the mods I've selected and most of the things listed for beginners. Though thank you for the suggestion.

Last edited by Novakat77; 10-03-13 at 06:18 PM.
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