Quote:
Originally Posted by Trevally.
Yes - it was meant to give a wow factor to the start.
The less a player does - the more they will see in this objective.
|
Being a fanatic of randomness and realism, personally I would have made that objective more free and more difficult, but I see your point and I respect it
Quote:
Originally Posted by Trevally.
I am just about to watch part three of the lets play - so lets hope 
|
Going to do it myself
Quote:
Originally Posted by Trevally.
Just watched part 3 - nice shooting
For me, the recording is very good. Where options allow, perhaps you could try a fast90 or perhaps just a solution using the scope only (no map).

|
two more ideas:
- setting an intercept course with a far contact (BdU report)
- calculating a torpedo solution with no visual data, using hydrophone bearings (useful for foggy weather)