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That's a pity! I'm really curious about your Kickstarter goal and look forward to more stuff from you but again, is Kickstarter really necessary? I can only assume that it might be hard to reach anything beyond a $10,000 goal for such a niche product.
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Hi Xaron,
Have a look here :
http://www.simhq.com/daily-news/dcs-...-campaign.html
This guy raised 70,000 in a few days for a flight sim and we will offer far more in ATWAR wit a lot of replay value so i think you seem not very aware about the game market or at least you didn't upgrade your knowledge base since the past 3 years, thing move fast in the industry.
It is also depending a lot on the quality and professional level of your game, a well done preview of in game content, a cinematic trailer of your game and a solid web portal will get you a lot more .
Most people judge a game on the way it look this is not me this is a fact, yes even if the game play is horrible they look at the graphic first then they judge the gameplay after.
Most project that i saw who failed didn't look professional at all and i understand people not wanting to back stuff that look 15 years old tech.
EDIT: The flight sim reach 127,000 of the 100,000 with one day left.
Regards Hans