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Old 09-22-13, 09:11 PM   #4
TorpX
Silent Hunter
 
Join Date: Sep 2010
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Quote:
Originally Posted by Bubblehead1980 View Post

Another issue is te "depth precision" setting which basically allows the AI to set charges at different depths based on players depth.For example , player is at 300 feet and depth precision is set to 5 meters(games uses metric system, much to my annoyance) , then the charges will explode at 300 feet or within 5 meters ...

I suppose the opinion I am seeking is what does everyone think about the depth precision? Fix it as I have or leave it at default ? Anyone have advice? Something I am missing.
I think you made a mistake lowering the depth precision. If it works as you said, it would be better to increase it. That is, the depth charges would have a greater depth error and not be "aimed" so well. This would be more realistic in my view, and help make the charges less deadly.

IIRC, Duci played around with this, and cautioned that increasing the depth error too much, created the possibility of escorts blowing themselves up.

Something else you might consider, is checking and perhaps lowering the AP value. This might allow the charges to cause damage to the boat, without a likelyhood of a killer blow.
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