Quote:
Originally Posted by vdr1981
Good thing is, CTD only happening after excessive fire...submarine is doomed long before that...
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It depends. IIRC during my tests my U-boat was all but lost when game crashed. I think the problem is not quantity of damage but rather
rate of damage, or better
rate of hits. It is also possible that when two or more shells/explosive charges collide exactly at the same time on the same object, the game go haywire, and the chance of this happening is higher when rate of is higher