Quote:
Originally Posted by Admiral Von Gerlach
What is the time compressoin bug?
I am heading back to port successful after a mission and tho i travelled out real time and it took a long long time i am using time compression on the way home...just wondered what the bug is.
Maddy does wonderful wonderful work and if 2.0 happens, that will be even more wonderful.
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The "time compression bug" means that when you are advanced on a patrol and set a fast time speed (in my games was above 512), you get the game bogged, with an enormous lag and cannot speed it more, so it takes ages to reach anywhere.
That happens due to the great amount of operations that the game has to "think" when the game speeds, so lot of shipping traffic, messages, airplanes and so make the game "overloaded". I think this is not really a FOTRS bug, it's from SH4 engine, but as FOTRS adds a lot of shipping to the game (which is really fun

) it has the consequence of "overloading" the game sooner.
This issue has been commented many times on past replies (I learn about it on this forum) and I must add that apart from the lag, I have CTDs when saving the game and when finally reaching to base, and cannot load any more the campaign when saved jus before arriving to base (the savegame prior to arrive to base is corrupted

)
Apart from this issue, FOTRS is absolutely perfect for me, much better than TMO (which is IMHO even worst than vanilla SH4

) and I repeat that if somebody could do a mod/cheat that allowed to reach the base when you're finished but far from base (avoiding the enormous time to arrive without time compression) this "bug" would be solved.