Quote:
Originally Posted by Armistead
Thus we unrealistic mods to get some degree of realism.... 
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Exacty right, and exactly why modders are completely unable to please everybody. Every move has an intended consequence, and at least three unintended consequences. Two of them are bad.
But I agree with CapnScurvy on this one. RSRD is the best we have right now. Editing the merchant files and leaving the warship task forces alone could result in a mod with enough random behavior to feel much more real.
The problem of history is in what it does not record. No record does not mean it didn't exist. But our recreations, based on the very incomplete history we have, yield unrealistic results if we require documentation.
Documentation is sufficient to establish that something probably existed, but insufficient to show that something did not exist unless the documentation itself states that it did not exist. We waste a lot of time pretending that it is sufficient for both.