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Old 09-10-13, 03:26 PM   #8
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 7,197
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Quote:
Originally Posted by Webster View Post
maybe that one plane spawned without any bombs, there is a random factor built into the game so anything generated can be different.

more then the bombs, what bugs me is they fly like toy planes hanging on a string often going sideways even.

I always wished I had spent time trying to "fix" the way they fly in the game so they would act more real in the way they move
The "Val" had a bomb clearly visible, these were not random planes but planes I placed(as a random object) guarding Lombok Strait in late war, they fly low, 50% chance of spawning twice a day, patroling, the have a night flier with a mild chance of spawning as well .This was meant to simulate the planes that got the USS Bullhead in August 45 while she transited the strait coming from Fremantle, being last US sub lost in the war.Interesting thing is the route they travel worked how I wanted, flying fairly low over Bali then the strait, my air radar did not detect them until they were close(which is speculated as the cause for the loss of Bullhead, the terrain of Bali etc interfered with SD radar) their pattern is random so player can't predict.Did this for my forthcoming mod.

I agree, how they fly drives me nuts as well.The dry runs drives me crazy, i've seen us planes do it as well, make 5 dry runs on a enemy ship before dropping lol
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