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Old 09-10-13, 02:44 PM   #3774
Targor Avelany
Ace of the Deep
 
Join Date: Jan 2010
Location: Vancouver, BC, Canada
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Quote:
Originally Posted by gap View Post
This is eactly the method I have used, except for importing the AO map which, in the case of the balloon, I have skipped since its AO texture is overlayed to the diffuse texture. Nonetheless the lighthouse got a separate AO map, and while I was working on it I imported both the diffuse and the AO models I had previously created. Result: both maps were messed up along their borders

It must be some kind of obj file formatting which is required by TDW's tool and not supported by wings
I'll go through all of it today and see what happens, looking for difference between the files.

Also, AO obj: I still have no use for it and don't understand why is it getting sepparated. So far, you can pass the AO map through the textures/material maps, so I'm not sure why is there 2 objects and mtl's.
That is why I generally just import both of the same.
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