Quote:
Originally Posted by gap
This is eactly the method I have used, except for importing the AO map which, in the case of the balloon, I have skipped since its AO texture is overlayed to the diffuse texture. Nonetheless the lighthouse got a separate AO map, and while I was working on it I imported both the diffuse and the AO models I had previously created. Result: both maps were messed up along their borders
It must be some kind of obj file formatting which is required by TDW's tool and not supported by wings 
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I'll go through all of it today and see what happens, looking for difference between the files.
Also, AO obj: I still have no use for it and don't understand why is it getting sepparated. So far, you can pass the AO map through the textures/material maps, so I'm not sure why is there 2 objects and mtl's.
That is why I generally just import both of the same.