Quote:
Originally Posted by Rockin Robbins
Yup I have that patch working. The problem with attacking warships is that the detect me every time from amazing range (I haven't installed the two detection patches yet). If I'm decks awash the closest I can get is 4 miles before they sink me with their first salvo.
If I'm submerged I get 3,000 yards from them below the layer, running silent and the dinner bell goes off. Then I have four DDs above me dropping Valentines Cards on my head. They haven't been difficult to survive, but getting to the surface, getting to an attack position just isn't possible with stock RSRD AI settings. As Lurker has the thing set, attacking warships when escorts are around is not in the menu.
I'm still going to play with it a bit before I load up Armistead and Bubblehead's two AI patches, but I can sure see why they made em! How many depth charges do these friendly guys carry? 
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My normal tactic is to try and get ahead of the convoy or TF dive to around 250-350 feet and go to silent running. Then when the lead escort passes over me I do an emergency blow and at a hundred feet hit the the periscope depth button. That normally gives me enough time to figure out what i'm attacking and shoot it before the DD's even notice me.