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Old 09-05-13, 07:41 AM   #295
Traveller
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Join Date: Feb 2011
Posts: 513
Downloads: 89
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Quote:
Originally Posted by Bubblehead1980 View Post
Well that is where I was stumped, it is like looking for needl in haystack and since you created mod figured you might know or have an easier time.I get no CTD's with TMO and RSRD alone, with TraveMod added it CTD's in 1944 when near the bigger convoys off Philippines.I remember CTD in Feb 44 and in June 44. Became common enough I had to stop using the mod(unfortunately) Did you reclassify any ships such as from corvettes to destroyer escorts etc? Any changes to merchants? Quite possible there is a error somewhere. I was wondering if it had something to do with the aux subchaser.Game acts weird when try to reclassify vessels. I have tried adding the Ryuho which is a CL but classified as a CVE by minor forever but for some reason cant get it to work with RSRD.

Wondered if it was that or perhaps some of the radar posts etc were placed incorrectly, game is so sensitive.Hope can get it worked out because its a great mod.


Also, would you happen to know how to make it so when player transfers by selecting a new command in the office via the phone, player has to sail to home port after starting new patrol, not just auto transferred? I have never cared for the auto transfer that was modded into the game.I prefer to have to make a war patrol en route to say Fremantle if transferred from Pearl Harbor and vice versa(as so many did) this was in stock and modded out in TMO or RSRD somewhere along the way.Your excellent(no Pearl Harbor Transfer) mod for Travmod works fine with TMO RSRD alone, I used it as I always hated being forced to transfer to Midway and Majuro as permanent bases.I would love to fix it where can operate out of Fremantle until the end if one chooses or alternate(as they did in RL) between there and Subic Bay in late war.
As I told Armistead above, I'm pretty much retired from modding. Besides, my video card died a little while back.

You might be right about the aux subchaser. Again, one way to probably get rid of those random crashes would be to delete the 'ships' file from Traveller Mod before installing. I'm pretty sure that's the main cause. You will lose the ship sinking sound effects, but it might be worth it.
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