Quote:
Originally Posted by gap
Let's hope that TDW will be soon in the right mood to resume working on his awesome tool
This is exactly what I am trying to do myself. A wise selection of the GR2 to start from is of maximum importance, as we cannot add/remove meshes at our wish
yet I have noticed that for your lifeboat you have managed to rename conveniently all of its bones and meshes. I wonder how you managed to do it 
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Partially by hand in hex-editor, partially via TDW's Editor. Worked like a charm.