Quote:
Originally Posted by danlisa
Use windows search to identify all mods which modify the menu1024_768.ini file, do not enable these but load the rest, test. Then add in the menu altering mods one at a time.
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I have this list now:
SH-5 Water for SH-3 20 Km V84
SH-5 Water for SH-3 Bigger Sun v1
GWX - Captain America's Officer Icons
GWX - Enhanced Damage Effects
GWX - No Medals on Crew
Conus' Historically Accurate U-boat Emblems 1.2
Lutzow's Officers - SET6
LifeBoats&Debris_v4
BritishAsdicMkIFinal
GWX_DFa-Flag&Pens_2010
FM30_UpDown_final
Waterstream+Exhaust Combi V2.3 for GWX3
Torpedo damage Final ver2.0
Wooden_Lifeboats_Mod_1.1
DasBootSehrohr
Real Depth Charge
Q Ship mod GWX3.0
OLC's Modified Searchlight Beams for GWX3
New Uboat Guns 1.2
Damage_caused_by_fires_TheDarkWraith_v1_2
Foam
DD_OH_V3.09_20091209162038
DD_OH_V3.09_Fix_for_Anvart_FM30_UpDown
DD_OH_V3.09_ConningDeckCam_Fix_20091210230737
Conning Tower open Hatch TestFMfood
MaGui F
Type VII salvo selector
TorpedoSolutionButton for MaGui F (NYGM-GWX-WAC)
optional-ALTERNATIVE SCOPES with speedlines stopwatch for MaGui F
CT_FM_NI_Fix_for_MaGui F
SHIII_Internal_Life_Mod_v1[1].2
Aces' Combined SH3.SDL Files v2
O2-Gauges
WB's Decks Awash
and everything is fine in game running! I have only the issue of not having any compartments after the captn. room and behind the control room hatch (to the NCO room), normal since I now using a type VIIB!
I still continue with not being able to load fm_interiors (any version) and MaGui F together! If someone please want to discuss this, I have another thread here just for that!
Since fm_interiors are for VIIC, untill there is some light at the end of the tunnel, I'm going to play the game with the other types!