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Originally Posted by Rockin Robbins
All it does is change the vision of attacking airplanes to match that of TMO 2.5. It should work fine with all mod configurations as long as your are using RSRD in there somewhere.
If you're not using RSRD, all bets are off and I'd place a small wager against it having the desired effect. RSRD redefined the sensors aboard aircraft from stock sensors, and so did TMO.
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I'll not use this one then.
Don't want to loose a great Campaign by messing up the game
Quote:
Originally Posted by Rockin Robbins
I'll do some research on the stock game and see if I can cook up an analog for not using RSRD or TMO. I don't know if Capn Scurvy drew outside the lines of optical corrections to the periscope to mess with aircraft sensors, but knowing him, I severely doubt that he did. He's a disciplined modder. Eye candy mods also SHOULD be harmless.
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That would be much appreciated, thanks.
Just tested the AI planes NNE of Luzon, weather was cristal clear when radar made contact, placed myself right in its track and submerged to PD with antenna and scope op going ahead standard... Came within 1500y and never saw me
Quote:
Originally Posted by Rockin Robbins
Even then, there can be a serious discussion as to whether what RSRD tries to do introduces any actual realism into the campaigns at all. For instance, you (benefiting from a perfect crystal ball no real skipper ever had) are sitting in the middle of the Slot waiting for the Tokyo Express on its way to Guadalcanal. Here it comes (big surprise.....) and you attack, crippling a DD. In real life all the others would pour on the throttle and deliver their troops, leaving the stricken to its fate. The mission was more important than the loss. But in the game, all the ships of the convoy will stop and hunt you down. They start out where they are supposed to be but end up doing stupid stuff
Reality was that captains were sent to assigned patrol positions where they did not know what was going to show up. When they were told what was going to show up sometimes it did and sometimes it didn't. In that regard, the stock game's scheme is much better than RSRD because of its unpredictability. Unpredictability is the essence of war. RSRD trashes that. Just like OTC. Both mods seek to rationalize an irrational process.
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That basically why I don't use RSRD, I get send to a certain area and hope to find some vessels if I don't, I'll wonder the seas until I do or I get ordered another patrol area and start over.
I played the game with RSRD and was astonished by the work done to correctly put in al that traffic even if some are missing but for the reasons you mentioned I stoped using it.