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Old 08-27-13, 07:20 PM   #26
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 7,150
Downloads: 613
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Quote:
Originally Posted by c13Garrison View Post
Bubbs, great mod. Unfortunately, its too good. As long as I have the option to take mk10's, after 3 patrols there's no way I wouldn't take them instead of the 14's. To make your mod truly work, I think skippers should have to spend Renown on the Mk10's, even if its only 50.

It would work tantamount to the Navy frowning upon captains who pass on the "better" 14.

that's not a bad idea.I did alter my torpedo costs because I found it silly to have pay outrageous amounts of renown for torpedoes so lowered it. When I get a chance I will go back and adjust it. Make Mark 10's cost something.I know in fall of 42 some fleetboats , mainly Fremantle boats went on patrol with Mark 10's due to shortage of Mark 14's. Some skippers were happy since they were more reliable.
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