I've pretty much come up with a night mod, basically did the following.
Reworked night env which in itself tweaks visuals down and gives a different look
Adjusted sim and sensors to further tweak visuals: Basically to reward you for doing right things, staying narrow, slower speeds.
Nulled the searchlights on capital and merchant ships so they don't light you up. Realistically, I don't think they would light you up. I may reduce the angle and range of searchlights.
The difficult balance is what should be a reasonable env. look with moon out regarding visual versus a no moon night. What's difficult is several of the sensors effect both day and night, so got to find that right balance.
I adjusted taters radar mod for RSRD, but I don't want to decrease range too much. I need to find that right height value that you can get under radar at decks awash, but may pick you up surfaced. I think the main thing is to make it so if you stay narrow to radar, it can't hit you.
I'm working on my env more now, further tweaking. You know how it is, change one value, it effects others and constant testing is time consuming. Time is an issue as my father is in bad shape and seems I spend more time out of town than in. I'll play with it more today, maybe I can get it close.
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You see my dog don't like people laughing. He gets the crazy idea you're laughing at him. Now if you apologize like I know you're going to, I might convince him that you really didn't mean it.
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