Thread: Keybind Help
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Old 08-21-13, 08:01 AM   #9
irish1958
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Join Date: Apr 2005
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Quote:
Originally Posted by TorpX View Post
My comment was to the purpose of dividing the actions of torpedo launch, not combining them. Even with the seperate task of opening the outer doors, the mechanics of the torpedo launch are greatly oversimplified. I'm not sure why you would want to couple the actions, since the game, as is, allows one to fire the torp without opening the outer door first.


If I could, I would mod the tubes so that you first had to flood the tubes (a matter of some minutes, as there are a number of other tasks involved in getting the tubes ready), then open the outer doors (a faster operation), and only then, firing the torpedoes. As it is, the game makes firing a torpedo tube as simple as firing a revolver. This has always bugged me.
I fully agree. This should be able to be modeled in the game.
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