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Old 08-08-13, 06:53 PM   #16
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
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Quote:
Originally Posted by sober View Post
Yes , this is the only way to fix the laggy ports . Get rid of all the z ships . Use the object editor .
but would they behave like a normal ship, or they would be just an ornament?

Quote:
Originally Posted by sober View Post
I like that last lighthouse .
yes I like it too, but also flakmokey's model looks impressive (currently working on it). After the appropriate treatment I ma sure that the other lighthouses will look pretty good too. It is unbelivable ho much textures/materials can change the look of the same mesh

By the way: do you think that dat format lighthouses would look as good as GR2 ones? making them dat objects would speed up things very much (i have better experience of them).

Quote:
Originally Posted by sober View Post
I don't know the policy on lighthouse use during war . It would be like a giant navigation aid for the enemy .
Yes, I agree. On the other hand the lack of navigation beacons would have posed a serious risk for coastal home traffic, and I am pretty sure that within the first month from its declaration of war, USA kept applying peacetime rules, as far as ship's and coastal illumination was concerned. See the following wikipedia article on the subject:

http://en.wikipedia.org/wiki/Second_Happy_Time

also, thinking out loud, if we accepted lit buoys, why shouldn't we accept operational lighthouses?
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