Pay attention to which island/seamount you sail into! Zoomed out on the map you don't see the tiny islands.
And keep the timecompression reasonable. High timecompression reduces the chances of encountering other contacts. But when one does spawn deep inside your detection range then they have all the time they need to fire the first shot. You on the other hand need much higher reaction time to respond, and time to dive to safe depths. On top of that, by default, when detecting other units the time compression is reduced to a lower setting. But it does not go to 1x. So time is lost when you are catching up to the latest events that happen in fast-forward.
Consider changing the timecompression levels for events in SH4-gamefolder\Data\Cfg\main.cfg.
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