Thread: [WIP] FX Update
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Old 08-06-13, 06:04 PM   #1058
Fifi
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Quote:
Originally Posted by gap View Post
An easy way to test what is wrong with v 0.22:

- enable v 0.21 => test if everything is Okay
- enable the new Zones.cfg on top of v 0.21 => test again
- enable the new ship zon files on top of the two previous mods => test again
- enable the patch version of the reworked torp explosion FX => test again
- enable any of the torp add-on's, if you used it during your previous tests.

Hopefully, one of the above test will unvail the mistery
Yeah, but right now enabling 0.21 as it was before give me CTDs in single mission
I rolled back exactly as before though!!
Driving me a bit mad actually. I keep trying...
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