Thread: [WIP] FX Update
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Old 08-06-13, 05:42 PM   #10
gap
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Join Date: Jan 2011
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An easy way to test what is wrong with v 0.22:

- enable v 0.21 => test if everything is Okay
- enable the new Zones.cfg on top of v 0.21 => test again
- enable the new ship zon files on top of the two previous mods => test again
- enable the patch version of the reworked torp explosion FX => test again
- enable any of the torp add-on's, if you used it during your previous tests.

Hopefully, one of the above test will unvail the mistery
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