Quote:
Originally Posted by Captain America
@ Redwine: Good news, I located the dive plane gauge values. I can now edit them via the .sim file so no need for a solution via texture. Even though you explained it to me before on how they should operate I have confused myself. I am going to make a post in a little bit with a pic and some questions so we can clear this up.
-CA
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Just let them to works as actually in the game.
They only need to have the narror pointers both to the same direction, to bow.
Then we can adjust textures so, the dial scale must be under the narrow portion.
To see how they woks, jus go to internal view, go to free camera, go near the instruments and order crash dive ...... then periscope depth, crash dive.... periscope depth.
You will see their behaviour.
About the .sim file, there was only two mods i can remember had modfied this files, the Type XXI Battery Fix and the Type IXD2 Torpedo Loading Flickering Screen Fix.
So good if you can make the mod over those file...... to avoid a manual editing ......
If i am not wrong Sergbuto Reflections Fix do not touched .sim files, it touches .dat files.