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Old 02-23-06, 10:42 AM   #9
Floater
Pacific Aces Dev Team
 
Join Date: Sep 2002
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Kriegstanz doesn't use MUTEX - it doesn't need to.

For a scenario like that, you could set up two enemy plots (or two sets of plots), one with tag(s) of "German" or something and the other with tags(s) of "Allies" or something. Anything you want in both scenarios, leave the tags blank.

When you generate a mission, the generator will allocate only one of the tags ("German" or "Allies" in the example), and create groups with the tag it generates or blank.

It's explained better in the documentation, but it's simpler than it looks.
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