Who are X1 software? (apologies for my ignorance, but I'm new to SH3). In any case, no, I'm just an amateur modder (with a fair amount of experience at both C++ games programming and modding games of various genres).
I've never posted here before as I'm more interested in surface ships than subs, and only bought SH3 a couple of weeks ago when I found a cheap second-hand copy. It's definitely a great sim, particularly with the realism mods, but I couldn't resist tweaking some of the game data files to see if I could make surface ships player-controllable. After a lot of trial and error, and CTDs, I've got as far as mentioned in the above post (a new sub using a destroyer 3D model, which works OK in the game as an AI ship, but I can't make it available to the player)
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