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Old 02-22-06, 08:44 PM   #42
Redwine
Sea Lord
 
Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
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Quote:
Originally Posted by Average Joe
Quote:
Originally Posted by Redwine
I didnt note that, sure because i was using "Sound Speed Mod" wich intentionally introduce a delay into many explosions. <<<<
Hi, if you're talking about speed-of-sound delay (Avg.Joes Torpedo+Deckgun Speed-of-Sound Explosions Delay v1.2.rar), it was made with no affect to depth-charge explosions, because they also occur with merchant-ship explosions, etc. Could not delay that file because of depth-charge explosions.
Thanks Average Joe.......

The sound problem found by Duke was due i enlarge the Depth Charge explosion effect duration or lifetime, then the original sound was offset.

Then if you use that Sound Speed Mod you will not note the off-set, anyway i made a fix included in later updates to delay the sound, a modification or delay was needed into the sound file sh3.sdl.

Thanks
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