You said it happens when you sunk something and then get underway again. It could be that something goes wrong when the sunken unit is de-spawned (or whatever it does when you are far enough away) by the game when you are about 35 km away from it's sunk location. Could you keep track of this the next time?
I can't make heads or tails out of these crashreports myself. But maybe others can analyse what is said in them. So I suggest you copy and paste them inside [ code] [/ code] tags in your next message.
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