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Old 02-21-06, 08:55 PM   #2
BehroozWolf
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Join Date: Feb 2006
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Promotions

Being Promoted

To be promoted, you must accumulate sufficient renown.
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Awarding Promotions

Promotions can be awarded to crew members at the conclusion of a mission, depending on mission performance. Promoting your crew will increase their hitpoints and efficiency.

If an available promotion is not given before the next mission, then the opportunity will be lost. Use them or lose them! (Same thing with medals)
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American Promotions (In Order Of Rank)

* Seaman
* Senior Seaman
* Chief Seaman
* Warrant Officer
* Senior Warrant Officer
* Chief Senior Warrant Officer
* Sub-Lieutenant
* Lieutenant Junior Grade
* Lieutenant
* Lieutenant Commander
* Commander
* Junior Captain
* Captain

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German Promotions (In Order Of Rank)

* Matrose
* Matrosenstabsgefreiter
* Matrosenstabsobergefreiter
* Bootsmann
* Stabsbootsmann
* Stabsoberbootsmann
* Oberfähnrich z. S.
* Leutnant z. S.
* Oberleutnant z. S.
* Kapitänleutnant
* Korvettenkapitän
* Fregattenkapitän
* Kapitän z. S.

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Always showing German ranks

If the use of American ranks in a U-boat grates against your sense of realism, see Using German Ranks in English.
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Sources

Template:Silent Hunter 3 Config Files - de menu.txt; en menu.txt; basic.cfg



Medals
From SilentHunterIII

Medals are earned at the end of a successful patrol (i.e. you get home in one piece). The more successful the patrol, the more medals you earn to give out to your crew. It appears that medals are tied to how much reknown is earned on that patrol, or rather stems from the same source (apparently a combination of hull integrity, tonnage sunk, and torpedo efficiency - someone who's examined the configuration files edit this line as necessary).

The net effect of the medals appears to be an increase in morale and endurance for the receiving crewmember. The greater the honor, the greater the benefit on that crewmember. Giving an Iron Cross, for example, has a noticeable impact on the sailor's performance, while the U-Boat front clasp seems to do rather little.
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Obtaining Player Medals

These are the numeric requirements for player medals based on reknown earned from patrols. I'm not sure if there are other requirements, such as total tonnage or previous medals awarded. I'm also not sure if the reknown requirements are based upon current total or career total.

* Iron Cross, 2nd Class - 3,000 Reknown
* Iron Cross, 1st Class - 6,000 Reknown
* Knight's Cross - 10,000 Reknown
* Knight's Cross with Oak Leaves - 15,000 Reknown
* Knight's Cross with Oak Leaves and Swords - 20,000 Reknown
* Knight's Cross with Oak Leaves, Swords, and Diamonds - 25,000 Reknown
* All - 30,000 Reknown ?I figure this means you will have been awarded every medal if you reach this point?

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Obtaining Crew Medals

These requirements are per patrol. You may receive more than one of a certain medal based on your patrol tonnage total and the tonnage required for the medal. For example, the U-Boat Front Clasp requires at least 5,000 tons sunk at the end of a patrol. If you have 11,254 total tons sunk, you will receive 2 U-Boat Front Clasps. The only exception is the U-Boat War Badge which is based upon reknown earned for a patrol.

* U-Boat War Badge - 500 Reknown
* U-Boat Front Clasp - 5,000 Tons
* Iron Cross, 2nd Class - 20,000 Tons
* Iron Cross, 1st Class - 30,000 Tons
* German Cross In Gold - 40,000 Tons
* Knight's Cross - 50,000 Tons

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Medals And Their Effects

* U-Boat Front Clasp - The recipient will receive a boost to resilience. Fatigue change?
* Iron Cross, 2nd Class - The recipient will receive an experience boost. In my case the boost was 81xp, but this may change based on rank or current experience. Fatigue change?
* Iron Cross, 1st Class - Unknown
* German Cross In Gold - Requires IC (2nd and 1st). Awarding a GCIG will result in the recipient becoming immune from fatigue.
* Knight's Cross - increase crew's effect on a compartment's operating efficiency
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