Yea, this is a few years old, but i'm bumping this -
I'm attempting the same thing in the Reinforce Alert Mod- I have DWedit, and have been doing a ton of 1 on 1's with hostile Virginia's against me driving a Seawolf - and they've been slinging adcaps at me while i couldn't detect their subs, only their torpedoes when they shoot at me- and i'm not close enough for their high frequency sonar to see me, and i usually bounce between 2 knots and 10, but they find me every single time(before i find them)..... at about a nm range of no more than ten or so...(both the base seawolves and the jimmy carter)
Maybe i need to pilot the virginia against a seawolf..and see if it happens again...lol.
-crazy ivan posted the actual sound chart spreadsheet here on this page as a download
http://www.redrodgers.com/forums/sho...d.php?p=137040
-but when i look in DWedit, it doesn't match up- the spreadsheet might be out o date, as i'm on 1.3.7 RA, but...its was hardly 2 pages back...from the 1.3.7 mod...
If you look at the spreadsheet - for the virginia and seawolf at 0 knots
-virginia is at 58, seawolf is at 57 , and the jimmy carter(it's seperate from the first 2 seawolves in the database) is at 57
Now i open up Dwedit, and look at the object dialog menu , and pull up the seawolf and virginia, and the passive sonar SL has the virginia at 53, the seawolf at 54, and the jimmy carter at 57...
I'm having trouble making sense of what this means- it looks like DWedit is saying the virginias emit less sound in general than the seawolves(let alone it's looking like the jimmy carter went BACKWARDS in that it's louder, unless i'm reading this backwards and i dont think i am, as the 688i's have higher numbers.
so i open up the thrust dialog menu in DWedit , and looking at the numbers ,, it has base noise and speed noise
virginia base noise 3, speed noise is 16
seawolf base 0 , speed noise is 17,
and then jimmy carter(under 0044, it shares the same one with 2 other subs, the amethyste and astute) -is set at base 0, speed noise 18
..I don't understand what this means.
Can anyone help me make sense of these numbers?
So if it's thrust dialog- then the seawolf at zero is quieter, but at full speed is louder than the virginia at full speed, and the jimmy is even louder??? Or does the passive Sonar SL thing in the object dialog menu mean the virginia is quieter with it's 53?
My goal is to see if the Virginia are somehow set as quieter, and if so, to use DWEdit to make the seawolves match the virginias ...So i can quit getting owned* by my cheaper , lesser-capable alternative
*to be fair, i have defeated virginias in the seawolves in one on ones, but i'm still suspect about who's superior noise-level wise.
I know the original posters aren't around, 5 years later, but i'm a bit surprised to hear pumpjets aren't as efficient as open propellers - thrust wise, i thought pumpjets are better. Sort of how like turbojets are better than open propellers if they are at high speed(yes in low altitude dense air ,props aren't bad)
Quote:
Originally Posted by LoBlo
SpeedNoise in the thruster dialog represents how much additional "noise" the platform emits at top speed. For example a SpeedNoise of 10 means that at top speed the platform emits (base sound levelnoise) + 10 additional noise points. A SpeedNoise of 20 means the platform will emit (base sound level) + 20 additional noise points.
The lower the value the less additional noise at top speed the platform will exhibit.
If you want to lower the overal noise of the platform its in the "object" dialog in the valuebox Passive Sonar SL.
After you change a value in one of the dialog, be sure to press the "apply" button, or the changes will be discarded when you switch to a different platform (different than the save button).
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Reading this, I still am not sure how to make sure the virginias aren't quieter than the seawolves, because these 1 on 1 fights don't include a lot of running around at top speed, - the passive sonar is what is confusing me. If you add base noise + speed noise, the virginias are indeed louder than the seawolves- but that passive Sonar level thing from the object dialog menu.....???????