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Old 07-09-13, 02:01 PM   #3
Pisces
Silent Hunter
 
Join Date: Dec 2004
Location: AN9771
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Quote:
Originally Posted by Kard View Post
Hi i had just a few questions after playing sh3 with gwx3+commander for a few months.

1. when I target a ship I always aim for the first mast but my torpdoes most of the time hit behind the boiler room towards the screws. I use the targeting method outlined in the post titled "The Hunt" written by Danetoc I think. The target range is usually 1200m to 600m. What might cause this? I know its an error in my tdc calculations but i dont know where the point of failure is poping up. Also is the AOB really important because i try to set up a 90 deg angle shot but sometimes it varys between 87 and 93 degrees but i put 90 into the tdc anyways.
You either underestimated the target's speed, or he detected your torpedo (type 1 bubble wake) and sped up trying to avoid it. (what was the weather/day/night conditions?) Since you are doing 'the Hunt', track his position over a long stretch, and calculate it's average speed over like 30 minutes. And make sure he doesn't spot you, because he will start to zigzag/weave. Those turns significantly changes his speed momentarily.

Leading a target at AOB 87 or 93 degrees is only 0.2% different from 90 degrees, so no, it doesn't matter squat. It starts to get important when the AOB is from 0-45 or 135-180, like 'down the throat' shots. But that is not a prefferable way to attack. The target is at it's smallest. Always attack it's broadside, you'll have the best margin of error due to it's length.

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2. Is weather only generated around the 8km area around your boat or is generated around the game world because i had bad weather(300m visibility high seas, rain) for a week of game time and gave up because I had thought it was a bug but I never use anything above 64x TC.
Yup, it's that pesky thundercloud that never stops hovering over your head. The environment extends about 35 km around you. That's where the weather and all things physical are. Beyond that it's just abstract unit position information in the game's mind/memory. The weather is based on random number generations is known for it's long stretches of no changes. This can be extended if you frequently save your game, as a timer get's reset. But the developers also admitted they might have left a few bugs in the weather generator. Oh well, suck it up, and weather it.

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3. Finally I was using the Spysat mod and it might have been causing crashes at the loading screen(the 2nd one) but it was picky. Like it always crashed when I started in salamis but only some times when i started at the french bases. the crashes stop when I disabled it. Is this a known issue or just my luck?

Thanks for reading my noob questions.
Sorry, never used the spysat mod. Iirc it's Jimbuna that made that. I'm sure he'll stop by in a minute or so.
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