Quote:
Originally Posted by gap
You said that a logic step lasts 91 seconds. I would say that a good interval would be between 1 and 4 logic steps, i.e. 1.5 - 6 minutes. A delay longer than this wouldn't make much sense imo
In other words, aircraft must wait for the whole logic steps cycle before calling for reinforcements? That sounds rasonable ![yep](images/smilies/yes.gif)
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1 and 4 it is
A caveat to the aircraft is say an aircraft is spawned. A few seconds later a unit in the game detects a contact. Because this unit detected a contact the ignore logic steps bit is set and thus when the current 91.0 second interval is up game will check for airstrikes again. There was no real easy way to code this