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Old 07-08-13, 09:08 PM   #2300
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
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Quote:
Originally Posted by gap View Post
I just had a look into an half dozen of units. Warships have just basic zones on them, and merchant ships reworked by you are missing the said zones, at least the ones that I have checked so far.

If you want, I can take a deeper look into other units tomorrow. Adding the missing command deck / radio zones shouldn't be a big deal

PS: should we set new zones for our purposes, or can we use yet existing zone definitions? If yes, which one(s)?
If we are creating new zones for the command room and radio we should make new zones for them IIRC FX_Update already has a zone for the command room.

We also need to define the damage level (in 0.0-1.0 %) for each when they are not allowed to radio for assistance. I need these values to start coding this

FX_Update:

216=DistressFlareWarship
217=DistressFlareMerchant

Ok, I was incorrect. I called them something different.


Stock zones:
11=Command deck
14=Antennae
15=Mast
19=NavDeck
32=CommandRoom
42=CommunicationsRoom
50=LRRadio
207=UbtComRoom
208=UbtRadioRoom
212=CmdRoomNP

all these zones above look like great candidates!
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