Quote:
Originally Posted by Herr-Berbunch
X-plane are all 'were used by company X, Y, and Z' including Lockheed Martin. That confuses me a bit when LM have Prepar3d.
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You seem to mistake it a bit. LM does not say they use it for advertiozing or just show it around - thex actively optimised the code left by MS and tweak it to make better use of more modern hardware. They actively develope the code and platform, and established a business model for the professional versions of it. It looks like FSX, but it performs much better, therefore, and also many people for whom FSx was unstable und who were unable to even run it now report that P3D gives them a stable, smooth experience - with graphics maxed out and frames as high as with FS9 on modern hardware.
That'S why I say P3D is the way to go. Aerosoft is the world'S biggest distributor of flightsim stuff now, and when they have embarked on P3D and give it special info service for their products, and new reeases explicitly advertise with being P3D compatible, this should serve as a hint for you. These days you do not buy FSX anymore, you buy P3D. On the same rig: same looks olike FSX, but much better performance, using modern hardware, optimised code, closed holes that MS did not care for.
This is especially important considering that FSX still uses only one core, and has that damn inbuilt 3.9 GB RAM limit (your 64Bit OS has nothing to do with that, the sim just cannot use more than 3.9 or 3.7 GB, it is 32 Bit hardcoded).
Considering that even latest systems can barely handle FSX with visuals maxed out and many addons running, these improvements are vital, I'd say. With PMDG and weather and airport addons, I do not even bother install a decent traffic addon oin my FSX, for example. With P3D, I would be very optimistic that my rig could handle thzat additionally, too. When running FSX now, halöf of my RAM stays unused (8GB), and two of four cores are almost idle), the third runs Windows and other stuff, the foruth runs FSX plus addons. Should not be like that. But you can solve that only with P3D.