That's brilliant TDW
I guess that making planes to taxi on carrier's deck would be too an hard task, if possible at all, but what about placing 4 bones on carrier's 3D model (two in front of the bow and two abaft the stern) that spawned aircraft would use respectively as spawning/despawning point and as first/last waypoint? This way, carrier-borne aircraft would always spawn/despawn in the same position respective to their parent unit, and they would follow a more realistical take off / landing path.
Is this feasible, or yet one more of my usual reveries?