Queston in regards to Previewer for U-boot Models
Hi
This may be a dumb question, mainly because i don't know enough about the modelling-side of SH 3.
Specifically what i wanted to ask is: Wouldn't it be good to have a model previewer for Modders or skinners of U-boots.
An example that comes to mind for instance is Skyrim modding.
I've produced a few mods for that game and obviously it uses different mechanics and files to display the object ingame.
Mesh files and texture files, for example.
These 2 files are needed, amongst normal maps and glow maps etc to display edited or re-textured object ingame as a mod.
Whilst editing an image in a image editing tool, one also uses a util called Nifscope, which allows you to preview the linked texture file that you are currently editing in Nifscope.
Now obviously SH 3 doesn't use meshes for its objects.
It makes it very very easy whilst eding textures in Skyrim, to get a preview of editing before running the game.
I understand that there are files within dat files in SH 3 that link to 3d objects.
Eg. NSS_Uboat7c Dat\node\SHD_rudder_L_NSS_Uboat7c
I'm wondering if there could be something like that designed in SH 3 for us modders to work with?
I don't know enough about coding etc to even attempt that.
Maybe some hardcore modders and/or coders could weigh in and explain to me if that's even feasable?
regards.
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