Thread: FuMO 30 problem
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Old 06-23-13, 04:53 PM   #4
Consigliere
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Join Date: Jun 2011
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This is from the GWX 3.0 manual (page 67):
"Rotating Radar and Radio Direction Finding Antennas
Stock Silent Hunter III simulates the effects of U-boat radar rotation but does not rotate the 3D model of the radar antenna; similarly, some ship contacts represent the effects of using the radio direction finding (RDF) antenna to detect radio transmissions but the RDF does not deploy or rotate. GWX merely rotates the 3D model of the radar antenna on U-boats so equipped, and the RDF loop on all U-boats; the azimuth of the radar and RDF antennas matches the azimuth shown on the azimuth control wheel in the radio room.
Radar and Radio Direction Finding Antennas in GWX
The RDF antenna rotates 180° clockwise and then counter-clockwise. No player action is required to use the RDF antenna.
The radar antenna rotates automatically, but the Silent Hunter III game engine forces the antenna to retract in the position it was in whenever the U-boat dives. This can result in the antenna appearing to stick out of the sides of the U-boat‘s conning tower, a purely visual effect that does not affect the radar or the U-boat, but which some players may find irritating. GWX adds a [Shift]-R command allowing players toggle the radar on and off. Turning the radar off also retracts the radar antenna, allowing players to retract the radar manually into its proper position before the U-boat dives as the antenna aligns with its storage location in the conning tower".

As i do understand "FM30 upDown Final" and "Aces Super Turms v6" are parts of GWX 3.0 regarding antennas... So you have to press [Shift]-R (or your appropriate command) several times to align an antenna to its location in the conning tower.
I do not think, that there is a possibility to automatically align antenna to proper position in a conning tower, without hacking game's exe.
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