Quote:
Originally Posted by joefremont
The MK16 was infact a modified MK14 with H2O2 instead of the air bottle and a larger warhead. My experience using it in the game is that it does have a smaller wake as the targets less likely to try to evade them than the MK16 but I did read that later in the war the Japanese installed sonar on merchant ships so that even if the MK16 was wakeless it was not silent and any merchant that heard a torpedo in the water is going to start turning to evade it, that may be what your noticing as the targets 'detecting' the torpedo.
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The game does not mirror their ability to detect torpedoes on sonar, as far as I know but that would make sense. If so, they would detect the Mark 18's but they never do.Game either see's a torpedo or it does not, regardless of the wake that we see, they do not detect mark 18's or mark 27 homing torpedos.The game with it's limitations, is very black and white sometimes, they either see a torpedo or they dont.I am thinking a mark 16 that enemy AI treats like Mark 18 would be a reasonable way to mimic the minimal wake of te mark 16 and justify the high cost if player chooses to use them in later war.