Let's say the mission start time is 0600. Create a trigger and give it a start time of 00:07:00 (first day, 0700 hours) and an end time anything later (01:00:00, for example). Call the trigger "Time Out" or anything like that. You can now create other triggers that fire with the "Time Out" trigger fires, using the Doctrine option. For example, you can have a trigger named "Mission Fails" that has doctrine something like:
"IF trigger fired TIME OUT AND
NOT trigger fired GOAL COMPLETE then"
and give the player a message that he has failed the mission.
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